State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Puzzle and Riddle Games on Android in Slovakia: Q1 2024

Discover the performance of the top 5 puzzle and riddle games on the Android platform in Slovakia during the first quarter of 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Puzzle and Riddle Games on Android in Slovakia: Q1 2024

In the first quarter of 2024, the top 5 puzzle and riddle games on the Android platform in Slovakia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends.

Puzzlio saw a modest increase in weekly revenue, starting at $26 in the first week of January and peaking at $41 by mid-January. However, the app experienced a decline in weekly downloads, with initial downloads at 16 but dropping to zero after the first week. The weekly active users gradually decreased from 237 at the beginning of January to 201 by the end of March.

Brain Test: Tricky Puzzles maintained a steady weekly revenue around $4-$5, with a slight increase to $6 in mid-March. Weekly downloads fluctuated, starting at 1.2K in early January, dipping to a low of 700 in mid-February, and then rising again to peak at 1.2K in the final week of March. The active user base showed resilience, starting at 7.2K and ending the quarter at 6.3K.

Brain Test 4: Tricky Friends experienced consistent weekly revenue, increasing from $2 to $4 over the quarter. Downloads were more volatile, starting strong at 713 in early January, peaking at 1.3K in the second week, and then declining to 166 by the end of March. Active users followed a similar trend, starting at 2.2K and ending the quarter at 958.

Brain Test 2: Tricky Stories had stable weekly revenue, typically around $1-$2. Downloads fluctuated, beginning at 391, dropping to a low of 99 in early February, and rising to 250 by the last week of March. Active users showed a recovery trend, starting at 1.5K, dipping to 635 in mid-February, and climbing back to 1K by the end of the quarter.

Brain Test 3: Tricky Quests saw minimal revenue generation, with a slight increase to $1 in March. Downloads started at 217 in early January and dropped to 73 by the end of the month, with minor fluctuations thereafter, ending at 94 in the last week of March. Active users decreased from 352 in the first week of January to 169 by the end of March.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, you can visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024